Players can customize each character with various buffs and risk/reward edits that come in the form of cards. Personally, I’m a fan of the Kamen Rider-esque Tempest Galahad, who has a giant gun and a weapon similar to Iron Man’s proton canon in Marvel vs. You can chain together weak attacks, cancel them into heavy attacks, cancel heavy attacks into dashes for more combo options, cancel all that into special attacks at the cost of super bar, and cancel all of those into a cataclysmic ultra attack that has a different effect depending on who you use. Like Streets of Rage 4 and River City Girls, there’s a heavy focus on combos. Dawn of the Monsters features a fun combat system with tons of customization and four unique characters to brawl with (kaiju based on Godzilla and Gamera, a growing man inspired by Ultraman, and a girl piloting a mech that seems like it’s pullsed from Getter Robo, Kamen Rider, and Gundam). It isn’t just for die-hard kaiju fans, though. The idea that a new IP could give me that sort of nostalgia is a dream come true, and I get the sense that many kaiju fans will feel the same. ![]() They featured giant battles over the fate of humanity fought by unstoppable forces of nature or a lone hero piloting a government tax-paid mech. It takes me back to a time as a kid when my dad was constantly showing me Japanese films and anime that blew my mind. It just screams “by kaiju fans for kaiju fans,” which instantly made me fall head over heels.įrom color palette references to the fact that you can make kaiju roar and strike fear in enemies, there are so many little Easter eggs all over the game that give me an indescribable feeling as a fan. ![]() It’s evident that 13AM Games put a ton of love into the title. ![]() But it isn’t nearly as basic as it sounds at first glance. Dawn of the Monsters is easy to explain: Select a giant, venture through different cities, and defeat kaiju while progressing through a story.
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